Temps

Temp (short for temporary) is a variable, similar to a Var, but it's limited in scope to the context element state.

Temps are not persistent during the simulation run - they can be created and destroyed from the commands inside the element states. They are temporary.

Temps can't be referenced using addresses. A temp can be only referenced from within the element state where it was created.

To reference a temps in declarations we precede their with a dolar sign symbol $.

Commands for temps

new_temp

Create a new temp. This command by default destroys the temp automatically after state execution is done (all the commands in the state are run).

new_temp [temp_id]

new_temp_manual

Create a new temp. Don't destroy the temp automatically after state execution is done.

new_temp_manual [temp_id]

destroy_temp

Destroy the temp.

destroy_temp [temp_id]